Resources for Getting Started with Modern Android Development

 After putting together resources for the Mobile Developer Graduate Program that we run at DVT, I realised that the content I referenced could be a great guide for getting started with Android development.

It is worth noting that we have a very hands-on approach to training the graduates at DVT. We run workshops as well as practical projects to ensure our graduates have a solid understanding of Android development.

With the vast amount of content available online, when I started Android development I didn’t really know where to look or what I should be aware of when developing an app. Having a concise list like the one in this blog post would have been invaluable for me when I started out. I hope you find value in it too.

Here is a list of links, code labs and reference material that would be useful for any developer that wants to get started in the world of Android development.

Continue reading Resources for Getting Started with Modern Android Development

Android Architecture Components – Looking at Lifecycles – Part 3

In the previous posts (part 1 and part 2), we looked into the new Architecture Components that were announced at Google I/O 2017. The Android Architecture components are a welcome addition to the Android Platform. Previously, it was difficult to architect Android applications as there were no official guidelines. The new Architecture Components help solve some of the more difficult problems that you may have faced when building your Android applications in the past.

In this blog post, we will examine the new classes that were introduced to handle Lifecycle changes. Continue reading Android Architecture Components – Looking at Lifecycles – Part 3

Android Architecture Components – Looking at ViewModels – Part 2

The Android Architecture components were recently announced at Google I/O 2017. There are a few different components that are a part of these libraries. These components can be used in isolation but work really well when used together. In the previous blog post, we looked at using Room and LiveData. Make sure you read that post before this one, as this is a continuation. Continue reading Android Architecture Components – Looking at ViewModels – Part 2

Android Architecture Components – Looking at Room and LiveData – Part 1

This week at Google I/O 2017, there were a lot of new announcements for the Android Platform. One of the announcements was the new architecture guidelines for Android! This is a welcome addition to the Android platform.

Previously the Android team refrained from giving advice as to how you should structure your Android applications. For the most part this meant that anyone learning Android for the first time would just end up placing all their code into the Activity files and occasionally moving stuff into an AsyncTask if the app crashed with a NetworkOnMainThreadException. Only after trying to add unit tests and instrumentation tests would you really understand that your code you have just spent so long developing was not easy to read, make changes to or to write tests for. Continue reading Android Architecture Components – Looking at Room and LiveData – Part 1

Speaking at the App Builders Conference in Switzerland – 2017

Speaking at App Builders Switzerland this past week on Android Things was an invaluable experience, I had such a fantastic time. Besides the conference, I got to do a bit of sightseeing. I was able to take a day to explore Zermatt and experience a lot of snow! Unfortunately the Matterhorn wasn’t visible but this didn’t really bother me as I had enough fun exploring the snow topped mountains anyway.

Continue reading Speaking at the App Builders Conference in Switzerland – 2017